
By using an innovative approach to compression, the bandwidth required by Holoportation has been reduced to 30-50 Mbps, allowing the use of the technology in a moving vehicle. However, the vehicle needs to be within wi-fi range for it to work. Microsoft states the use of cellular data will start soon. It will be interesting to see how the company approaches this because per today's LTE standards. The company also emphasizes that this technology is for use without the interaction with the driver and only by a passenger in the back seat of a moving vehicle.
A Holoportation system requires at least two cameras capable of capturing depth information to create a 3D representation of an object. Naturally, the quality of the 3D model rises with the number of cameras. A head mounted display like Hololens is needed in order to view the other participants in the Holoportation system. With it, you can see, hear, and interact with the holoported counterparts. Such a mobile solution greatly increases the potential applications of real-time 3D capture and transmission. Still, there are some challenges such as changing lighting and background, vibration and reducing the compute footprint to fit in a vehicle.