If you play Forza Horizon 5 on PC, you may soon be able to see better graphics than ever before. The series 14 “Donut Media” update made its debut yesterday and amongst the changes is support for ray tracing and FSR or DLSS upscaling.
According to the release notes, ray tracing is available in all races, free roams, and when running Ultra or Extreme PC gaming settings.
Of course, this is cutting-edge PC gaming tech, so players need to have a top-notch PC with 4K capabilities at extreme settings. Alongside ray tracing, Forza Horizon 5 is also getting AMD FSR 2.2 and Nvidia DLSS upscaling capabilities.
These tools allow the game to take a 1080p image and upscale it to 4K. Although, you will need an Nvidia RTX card for it to work.
“While we have nothing to share today regarding DLSS 3.0, the team looks forward to your feedback on the DLSS 2.4 implementation in Forza Horizon 5, which can be enabled on all Nvidia RTX graphics cards to increase your performance at higher resolutions,” says Playground Games.
You may be thinking that ray tracing has been on Forza Horizon 5 for a long time. Well, you’d be correct but previously it was only available on the ForzaVista presentation mode.
Earlier this month, AMD announced a breakthrough in the quality of ray tracing it could achieve on Halo Infinite. According to a stream from AMD, it has finally devised a ray tracing system for Halo Infinite that works without compromising performance.
Ray tracing is a technology that allows hardware acceleration on the new consoles. With ray tracing, the Series X has better dynamic shadows, physics-based lighting effects, and dynamic shadows. When implemented properly, the tech provides realism to game scenes.
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