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Despite being touted as a native 4K capable console, Project Scorpio will also provide significant improvements for gamers with 1080p Full HD screens.
Customers interested in the Xbox One Project Scorpio console can sign up to receive updates on the Microsoft Store. However, the company has yet to drop any new information and we still don’t know when exactly the device will launch.
Japan has often been a tough market for Xbox, but division head Phil Spencer says Project Scorpio and Xbox One could get more support after meeting with Japanese developers and testing upcoming games recently.
The Head of Xbox, Phil Spencer, has suggested on the Unlocked podcast that Microsoft's highly-anticipated console might be revealed before the annual video game conference.
A software engineer working on Project Scorpio suggests the console may break away from Xbox One and Windows 10 in general with its own Motion Design language.
A leaked developer whitepaper expands the specs for Project Scorpio. The console will remove the ESRAM cache that the Xbox One is reliant on and will have a compute power 4.5 times more than the current console.
Sources suggest that Game Mode is currently being used on Xbox One to reach performance and resolution milestones. This is expected to continue with Project Scorpio, where 4K games will be ported over from PC with 95% of the same code.
We have talked with, Iain McNeil, owner and Development Director of The Slitherine Group, the world’s leading producer and publisher of digital wargames and strategy games. McNeils shares his view about Microsoft´s gaming strategy and what he makes about UWP apps in gaming and high-end console hardware.
Phil Spencer, head of Microsoft’s Xbox division, says the company has sought to balance specs and price for Project Scorpio. However, this means it will come with a price tag similar to a new generation console.
In a short interview with the LevelUp website, the Xbox chief said that the new console will cost more than the Xbox One S and target users who want a high-end experience.
The seeds Microsoft has planted with the Universal Windows Platform (UWP) means Project Scorpio will play Windows 10 PC games created for native 4K. Developers creating UWP games are also creating for the upcoming console because of Microsoft’s universal platform idea.
In an interview with NZgamer, Microsoft´s Phil Spencer has offered some insight about Project Scorpio´s coming capabilities and pricing.
The company’s upcoming super console will run games with native 4K resolution. Project Scorpio will launch during Holiday Season 2017 and will be the most powerful home console ever.
The head of Xbox games marketing talks about Scorpio, VR, and the future of console gaming.
Phil Spencer, Mike Ybarra, and Shannon Loftis discussed Project Scorpio with The Guardian. The execs talked about hardware proliferation, concerns about the Universal Windows Platform, and why the Xbox One S is necessary.
The company insists the Project Scorpio Xbox One will not over-fragment the Xbox brand and that gamers will be able to use the same games across consoles. Developers will be able to make titles scalable across all performance tiers of the Xbox One range.
Compatibility concerns were raised among others by BioWare Founder Greg Zeschuk, who called Microsoft´s goodbye to locked system specs even "a gigantic pain in the...
Project Scorpio, which is still just a codename for the coming console will provide 320 GBs of memory bandwidth, an 8-core CPU, 6 TFLOPS...
We now have a very good idea what the Xbox Scorpio will look like. The dev kits feature some difference, including an OLED information display on the front.
AMD FreeSync support in Project Scorpio / Xbox Scorpio will lead to smoother experiences, with less stuttering and screen tearing. However, it could be a while until the average user sees the benefit of the hardware.