Microsoft has announced a new addition to its range of accessibility-focused gaming Xbox peripherals: the Xbox Adaptive Joystick, priced at $29.99. The device aims to make gaming more accessible for individuals who experience difficulty with traditional controllers. Expected to hit the market early next year, this joystick integrates seamlessly with existing Xbox controllers and offers customizable functionalities tailored to individual needs.
Customizable Design and Features
This wired accessory includes four buttons, an Xbox thumbstick, and two additional bumpers. Its design enables one-handed operation, catering to gamers who may struggle with conventional thumbsticks. Additionally, users can modify the joystick by swapping out buttons and utilizing 3D-printable thumbstick toppers to adjust dimensions.
Kaitlyn Jones, Xbox's senior accessibility product manager, emphasized in the importance of community input throughout the joystick's development. Speaking during a Gamescom stream, Jones shared that feedback from the disability community was integral from the initial stages. Microsoft even organized a feedback session at a hospital in Seattle to gather insights on grip sizes, button configurations, and more.
Compatibility and Additional Features
Compatible with Microsoft's Adaptive Controller, the joystick also connects directly to PCs and Xbox consoles. It includes a threaded insert for easy mounting, similar to camera tripods. Chris Kujawski, principal designer at Xbox, highlighted that community suggestions were instrumental in shaping the final product.
Microsoft is also introducing a new Lite SE controller from 8BitDo priced at $59.99. Like the joystick, the Lite SE is designed for gamers with limited mobility, featuring easily accessible low-resistance buttons and Hall effect joysticks.
New Toggle Hold Feature
A new toggle hold feature is also in the works for Xbox controllers, currently available to Xbox Insiders. The function allows players to lock any button or port in the pressed position until pressed again, mimicking the sticky keys functionality found in computer keyboards. This addition eases gameplay for those who have trouble maintaining prolonged button presses.
The packaging for the Xbox Adaptive Joystick will follow the accessibility-focused design principles of the Xbox Adaptive Controller. Microsoft plans to apply these practices to the packaging of the new Xbox Series S/X consoles launching in October as well.