Project Scorpio, which is still just a codename for the coming console will provide 320 GBs of memory bandwidth, an 8-core CPU, 6 TFLOPS GPU power and VR support and full quality 4K gaming at 60 frames / second.
Microsoft´s Head of Xbox Phil Spencer promises the new device will be the most powerful gaming console on the market, able to compete with any competitor that market leader Sony would release by the latter part of 2017.
In addition, Project Scorpio is set to provide full backward compatibility with Xbox One S, Xbox One and Xbox 360 games and existing peripherals.
“Consoles lock the hardware and the software platforms together at the beginning of the generation. Then you ride the generation out for seven or so years, while other ecosystems are getting better, faster, stronger . . . When you look at the console space, I believe we will see more hardware innovation in the console space than we’ve ever seen. You’ll actually see us come out with new hardware capability during a generation allowing the same games to run backward and forward compatible because we have a Universal Windows Application running on top of the Universal Windows Platform,” Spencer said in a March 2016 press showcase in San Francisco.
Microsoft also highlights that Project Scorpio will come with a virtual reality feature and mentions Fallout 4 as one of the titles that will get a VR mode in the future.
With Project Scorpio, gamers will no longer have to worry about abandoning their favorite games whenever a new hardware upgrade comes. They can now interchangeably go to their favorite old and new games without any hardware concerns – definitely another first for Microsoft.