The co-founder of Oculus has said the Rift virtual headset will only work on Windows PC, and in the process burned Apple over not having a good computer.
Palmer Luckey, who serves as CEO of the company he helped to create, was asked recently about which platforms the Oculus Rift VR headset will run on.
He said that the device will be exclusive to Microsoft’s Windows PCs, because they are the only desktop products powerful enough to run the Rift properly.
Apple’s expensive and sought after Mac computers will not be getting compatibility with the headset because the machines are not good enough. Hilariously, they are not our words, because according to Luckey, “That is up to Apple. If they ever release a good computer, we will do it.”
The Oculus Rift is currently available on pre-order, with the device launching at the end of this month at a cost of $599.99. Windows PCs are the only hardware powerful enough to run the Oculus Rift, and the company has a tool that lets you check to see if your particular PC is compatible with the device.
That is more than what Mac users can do, because at the moment the Rift will not work on Apple’s platform and is unlikely to in the near future.
It just boils down to the fact that Apple doesn’t prioritize high-end GPUs. You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn’t match our recommended specs. So if they prioritize higher-end GPUs like they used to for a while back in the day, we’d love to support Mac. But right now, there’s just not a single machine out there that supports it.
Facebook owned Oculus is arguably the standout company in the growing virtual reality market, and was one of the first to develop the tech to a consumer level. Microsoft has always been a good partner for the company, with Oculus opting to use the Xbox One controller as the gamepad for its Rift VR headset.